Initialize engine version: 4.5.2f1 (9abb1b59b47c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdim64.dll 25.20.100.6793]
    Renderer: Intel(R) UHD Graphics 620
    Vendor:   Intel
    VRAM:     8271 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: E:\Apps\TopOpt2D_Windows_ACML_6133\TopOptApp2D_ACML_6133\TopOptAppWin_Data\Managed\UnityEngine.dll (this message is harmless)
Loading E:\Apps\TopOpt2D_Windows_ACML_6133\TopOptApp2D_ACML_6133\TopOptAppWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: E:\Apps\TopOpt2D_Windows_ACML_6133\TopOptApp2D_ACML_6133\TopOptAppWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading E:\Apps\TopOpt2D_Windows_ACML_6133\TopOptApp2D_ACML_6133\TopOptAppWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: E:\Apps\TopOpt2D_Windows_ACML_6133\TopOptApp2D_ACML_6133\TopOptAppWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading E:\Apps\TopOpt2D_Windows_ACML_6133\TopOptApp2D_ACML_6133\TopOptAppWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: E:\Apps\TopOpt2D_Windows_ACML_6133\TopOptApp2D_ACML_6133\TopOptAppWin_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading E:\Apps\TopOpt2D_Windows_ACML_6133\TopOptApp2D_ACML_6133\TopOptAppWin_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Completed reload, in  0.104 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

XInput1_3.dll not found.
<RI> Input initialized.

Platform assembly: E:\Apps\TopOpt2D_Windows_ACML_6133\TopOptApp2D_ACML_6133\TopOptAppWin_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: E:\Apps\TopOpt2D_Windows_ACML_6133\TopOptApp2D_ACML_6133\TopOptAppWin_Data\Managed\System.dll (this message is harmless)
